06 · INTERMEDIATE
Animated Colliders and Character Cages
Static Colliders are ideal for fixed obstacles. Animated Colliders capture evaluated Blender transforms and supported topology-preserving deformation. For characters, collision cages reduce the amount of geometry sent into the contact solve while following the animated body.

Topology changes during the Bake range are rejected. Armatures, shape keys and supported deforming modifiers are useful only while the evaluated topology remains stable.