05 · INTERMEDIATE
Pin Cloth to Animation
Pinning uses an ordinary Blender vertex group. Static pins hold the evaluated Bake Start positions. Follow Animation samples the evaluated Blender positions across the Bake range and sends those positions to the solver. Keep the pin group focused around attachment regions rather than painting half the garment at full weight.
- Create a vertex group on the Cloth object.
- Paint only the vertices that should be constrained.
- Choose Static for a fixed attachment or Follow Animation for animated targets.
- Test the attachment with a short range before running the full shot.