07 · INTERMEDIATE
Gravity, Wind and Air
Force objects use Blender Empties as artist-friendly controls. Gravity points along local negative Z. Wind points along local positive Z. Rotate the Empty to aim the force. Multiple supported force contributions can participate in the same scene and animated values are sampled for the solve.
GravityUse direction and magnitude to define the scene acceleration.
WindUse direction and strength for animated environmental motion.
AirUse Air Density, Air Friction and Vertex Air Damping to shape aerodynamic response.